Sverepo

A ‘small’ project made with Anna Fisoon for our friend Anykee. The game based on our shared experiences and locations like, Severence series, R.E.P.O. proximity horror computer game and Anykee’s real home in St. Petersburg. https://www.youtube.com/watch?v=qe32Lm7Ei6Q
Interactive ArchViz

https://www.youtube.com/watch?v=usGMTr7f8i4https://www.youtube.com/watch?v=qHUHJR9bm-c
OMNII Masks

https://www.youtube.com/watch?v=r4I7FAzbtJk This rapid collaboration with Anna Fisoon and Omnii focused on creating a presentation for Omnii brand masks, tailored for Mad Twinz. The project demanded meticulous keyframe adjustments and precisely animated lighting to craft an Apple-inspired, luxury product showcase. The result was a sleek, high-end visual experience that emphasized the premium quality of the masks […]
Trade Center

This project involved a straightforward visualization of fluid animations designed for the walls of a shopping mall. Unlike previous efforts, this task didn’t require TouchDesigner. Instead, I repurposed pre-existing animations from an earlier project, streamlining the process while delivering an effective and visually engaging result tailored to the space. Made in Unreal Engine. https://youtu.be/wmiXB_NsMjg
Unreal Projection Mapping

For this project, I designed a custom projector blueprint in Unreal Engine, incorporating tailored controls to enable video playback with specific requirements that the default projection system couldn’t meet. The standard Unreal Engine projector lacks the ability to simultaneously render color and play videos. To address this, I engineered a solution utilizing three monochrome projectors—each […]
Video Frame

In this project, I was tasked with visualizing a large-scale frame designed for projection mapping. The scope included configuring and animating lighting via DMX protocols. To achieve this, I delved into the creation of DMX universes, mastered lighting control software, and integrated these elements with Unreal Engine. This workflow resulted in a visually stunning output […]
New Year’s LED Tree

In this project, I explored the integration of TouchDesigner and Unreal Engine for the first time, leveraging their combined potential to create interactive and visually striking real-time visualizations. I researched and implemented various protocols for signal transmission between the two platforms, ensuring seamless communication and performance. The project served as a presentation for an art […]
AVRORA
Kryptonite

Handling some metahuman animation and clothes simulations from Marvelous Designer for Unreal Engine. https://youtu.be/XQTeOySlcFs
Dust Gallery

We’ve made this small project with Anna for a JetLag Weekly Competition while practicing some Blender & Unreal Engine skills. https://www.youtube.com/watch?v=ZMYeqLgLKJohttps://www.youtube.com/watch?v=jOYMtt7nVSs